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EmuCR: PCSX-ReduxPCSX-Redux Git (2025/03/12) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1888 from galaxyhaxz/support_old_gp
* Support gp relocations for asn 2.5x
* Merge pull request #1885 from nicolasnoble/bundle
* Better Lua copyright header.
* Improving djbHash for MIPS.
* Adding bitfield.hh
* Renaming readAligned to load32Aligned.
* Reworking PCSX.Misc.uclWrap
* Expanding LuaSlice.
* Exporting DJB hash to Lua.
* Changing the djbHash namespace.

Download:
PCSX-Redux Git (2025/03/12) x64 : 1cloudfile gofile mirrored qiwi ranoz send usersdrive
Source:Here



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