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EmuCR: PCSX2PCSX2 v2.3.394 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Changelog:
* [ci skip] Qt: Update Base Translation.
* GS: Better handle hazards when dx12/vk device creation fails.
* [ci skip] PAD: Update to latest controller database.
* Qt: Use `DevicePixelRatioChange` to detect DPR changes
* QtUtils: Remove redundant method
* Qt: Fix DPI icon scaling in various settings windows
* Qt: Improve handling of DPI
* GS/TC: On RT->Z dst_match delete on format change if not a shuffle
* GS/HW: Don't make new scaled targets on shuffles if source is downscaled
* GS/HW: Create new targets on shuffles when no target found
* GS/TC: Don't allow Tex in RT 8bit textures from C24
* GS/HW: Replace frame target if dirty data matches old format.
* GS/HW: Adjust depth size on clear if overlapping by 1 pixel
* GS/TC: Adopt valid rgb/alpha from preload merged targets
* GS/TC: Correct valid area checks for target combining
* GS/HW: Fix up alpha blending checks
* GS/TC: Further matching parameters on preload and tex in rt
* GS/TC: Simplify and improve P8 texture conversion inside target
* GS/TC: Allow matching on source if TEX == RT
* GS/TC: Improve copying of dst matched data
* GS/TC: Fix inside target alignment check for ExactTarget lookup

Download: PCSX2 v2.3.394
Source: Here



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