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EmuCR: DuckStation DuckStation Git (2025/08/09) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* GameDB: Disable disc speedup on MDEC for `Star Ocean - The Second Story`
* GameDB: Add compatibility rating to a couple of games
* GameDB: Delete obsolete comment
* GameDB: Disable disc speedup on MDEC for `Chrono Cross`
* GameDB: Disable widescreen for `Arc the Lad II`
* Qt: Fix buffer size help text (#3501)
* CI: Fix PR builds failing
* Qt: Fix updater download size display
* CMake: Update version requirements
* Qt: Improve display of version in updater
* Data: Update SDL game controller database
* Achievements: Infer and display beaten/completed time
* GameDB: Fix cropping in Tomb Raider 4 & 5 (#3500)
* Qt/Updater: Move Download Size indicator to the top (#3499)
* Qt: Remove now-unused resize column helpers
* Qt: Use header resize mode for disc windows
* Qt: Use header resize mode for memory card editor
* Qt: Use header resize mode for settings panels
* Qt: Use header resize mode for memory scanner
* Qt: Use header resize mode for game list column widths
* Qt: Add tooltips for more fields in game list
* Qt: Don't reset model for every scanned game
* Qt: Remove obsolete comment
* GameDB: Adjust crop area for Silent Hill

Download:
DuckStation Git (2025/08/09) : 1cloudfile gofile koramaup mirrored ranoz send usersdrive
Source:Here



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