Eden v0.0.3-rc3 is released. Eden is the world's most popular open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team. It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.
Eden Changelog:
This is the third release candidate for version 0.0.3. This RC is in feature-freeze, and is intended to help test upcoming features and fix any pertinent issues and bugs. All users are encouraged to test out this release and provide feedback/issue reports when applicable. In the meantime, if you prefer to have the most stable experience possible, you are likely better off waiting for the stable release.
If this RC is deemed safe to release after the initial 1-week testing phase, it will be promoted to stable and distributed as the final 0.0.3 release. Otherwise, more candidates will be published, and after final tests are concluded and the last RC is marked ready for release, it will be promoted to stable and released as 0.0.3.
We apologize for the delay in this RC. During our tests, many critical regressions popped up, and some took a long time to track down and fix. Additionally, a large quantity of long-standing build issues continued to pop up, and necessitated major rewrites to our build system. We hope that this candidate is ultimately promoted to stable 0.0.3 and its many fixes can be enjoyed by all.
This release contains:
a critical fix for LAN connection issues,
several regressions fixes from Yuzu, 0.0.2, and RC1,
major new Vulkan and memory fixes,
and large-scale improvements to the build system and CI
Regressions
Fixed certain RDNA3/Android graphics bugs, notably in TotK and BotW (Maufeat, Testers)
Notably, this fixes BotW, TotK, Shadow Generations, and other titles
Fixed LAN connection issues (Maufeat, Testers)
Some users have reported that this fixes LAN on MK8DX 3.0.5, but results have been inconsistent. We still recommend 3.0.3 for LAN play for now.
Fixed Release Fences Early option (Pavel)
Fix MSAA-related crashes in FE:Engage and other games (Maufeat)
Fixed LRU Cache on TotK 1.2.1 and other updates (wildcard)
Fixed sample shading, and added a slider for the intensity thereof (crueter, Wildcard)
This option has been shown to improve performance in some setups, contrary to what the tooltip says. Further testing is required to determine all of its effects, but for the time being, use it if you want to enjoy better shader quality.
New Changes
Improved Solaris/FreeBSD compatibility (Lizzie, SDK-Chan, crueter)
Sync Memory Operations option (Higgs, MaranBr)
Notably, this fixes certain collection games, Abathor, Clock Tower Rewind, Guns of Fury, Ninja Five-O, and more
This option can decrease performance, though it's only believed to affect Unreal Engine 4 & 5 games.
Full ISBERD Unstub (SDK-Chan, Camille LaVey)
Notably, this fixes some minor graphical issues in M&L:Brothership and other titles
Fix Windows styling (MaranBr, Maufeat, crueter)
Fix unsafe/safe memory processing logic (Torzu, Higgs, MaranBr)
Notably, this fixes Princess Peach, Ender Magnolia, M&L Brothership, Sonic X Shadow Generations, Borderlands 2, and more
Properly ignore comments in cheats (notenergydrinks)
Updated Ukrainian translation (Rondo)
Android EmuReady integration (Producdevity)
This feature is in beta! We are adding it to this release candidate to get additional testing before its final form in 0.0.3
Android Redesign (Producdevity)
The new default theme is the Eden theme, which uses Eden's official color palette alongside synthwave-style gradients.
Reduce Vulkan validation errors (wildcard)
Fixed critical Vulkan memory leaks (weakboson)
Notably, this fixes memory leaks and crashes in DB FighterZ, Dragon's Dogma, P5:Royal, Mario Strikers, Yoshi's Crafted World and others that previously required mods to avoid crashes
Disable unneeded debug options in Vulkan (crueter, wildcard)
Technically, this can improve performance, but the effect is marginal
Add Revolt links alongside Discord (crueter)
Add X links alongside Discord and Revolt (Bix)
Avoid infinite kernel object loops (MaranBr)
Notably, this fixes certain sequences of actions in BotW, especially w.r.t shrines
FFmpeg updated to 7.1.1 on Linux (MaranBr)
Fix CUDA on Linux for NVidia (MaranBr)
Fixed Windows icon aliasing and size (Lizzie)
Normalize single-layer TICs (Wildcard)
Notably, this fixes God Eater 3
Known Issues
Font scaling on the Linux AppImage is off on certain setups
Known Games Fixed
Click to open
Internal
The build system has been almost entirely overhauled:
Submodules and externals are now handled by CPM (CMake Package Manager) (crueter)
These are downloaded as source archives, not full git clones
These are grabbed on-demand, as opposed to every single submodule being required by default.
Source archives are dramatically smaller in size than full Git clones; thus, overall clone/fetch time has decreased by a factor of ~10 on Windows and Linux (amd64) with 100Mbps download speed.
Source packs include CPM cache and can be built fully offline.
Android cannot be built fully offline regardless due to gradlew, so source archives do not currently contain bundled Android dependencies.
vcpkg has also been replaced by CPM (crueter)
CPM is significantly faster, more consistent, and easier to use than vcpkg. This can help reduce headaches and configure/fetch time on Windows and Android.
CPM additionally allows for static builds of certain externals that were not previously possible; e.g. Boost, OpenSSL, and other libraries are now available statically, which marginally reduces Android APK, Windows zip, and Linux AppImage package sizes.
All system dependencies can additionally be managed by CPM as well; to enforce this, set YUZU_USE_CPM=ON (note that this will enforce bundled OpenSSL for the time being)
Other changes:
Build & development documentation has been updated to match all of our new changes, and has generally been improved all-around
MicroProfile was removed (use samply/vtune instead)
Download: Eden v0.0.3-rc3 x64
Download: Eden v0.0.3-rc3 Android
Source:Here
2025-08-21
Tags:
Console,
Eden,
NintendoSwitch,
Official_Build

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