PCSX-Redux Git (2025/09/02) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1962 from njfox/aur-ci
* Merge branch 'main' into aur-ci
* Merge pull request #1964 from nicolasnoble/tpageloc-fix
* Merge branch 'main' into tpageloc-fix
* Merge pull request #1965 from nicolasnoble/brew-hotfix
* Now fixing psyqo...
* Fixing OpenBIOS build under 15.2...
* Also patching gcc now.
* Adding zlib patch for binutils on macos...
* Derp.
* Upgrading gcc and gdb as well...
* Adding verbose mode.
* Restoring readme properly.
* Updating to binutils 2.45.
* Fixing https://github.com/orgs/Homebrew/discussions/6351
* Properly returning a TPageLoc on TPageAttr::getPageLoc
* Merge branch 'main' into aur-ci
* remove duplicate git dependency
* combine dependency updates/installation and fix indentation
* build against PR and push instead of master
Download:
PCSX-Redux Git (2025/09/02) x64 :
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Source:Here
2025-09-02
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS

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