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EmuCR: ShadPS4ShadPS4 Pre (2025/10/06) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* amdgpu: Split liverpool registers and cleanup (#3707)
* Include older Windows 11 builds in the address space workaround (#3711)
* Add missing function exports for OpenOrbis (#3708)
* Use correct trophy folder for games with multiple trophy lists (#3704)
* Fix tess addr (#3706)
* Core: Increase address space limits and rework Windows address space initialization. (#3697)
* image_info: Fix guest size calculation for linear render targets (#3700)
* did really no one ever test this (#3702)
* add missing pthread_condvar_signal export (#3701)
* Vk validation core on for game specific + optimize search extension (#3698)
* VK Layer Settings remove deprecated (#3676)
* VK settings activation based on layers (#3691)
* restore accidentally deleted line (#3695)
* IME: guard null params for CUSA04909 (#3680)
* externals: Update MoltenVK (#3694)

Download:
ShadPS4 Pre (2025/10/06) : 1cloudfile gofile koramaup mirrored ranoz send usersdrive
Source: Here



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