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EmuCR: PCSX-ReduxPCSX-Redux Git (2025/11/13) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1968 from wheremyfoodat/fix-coroutine
* Fix coroutine build on AppleClang 17
* Merge pull request #1974 from njfox/aur-ci-dependencies
* add --syncdeps to install missing PKGBUILD dependencies
* Merge pull request #1977 from aybe/fix-icon-overlay
* Fix spurious folder icon overlay
* Merge pull request #1976 from aybe/fix-missing-directory-extension
* Render directory node fully (including extension)
* Merge pull request #1975 from aybe/fix-wrong-c-drive
* Fix C:\ showing current directory

Download: PCSX-Redux Git (2025/11/13)
Source:Here



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