DuckStation v0.1-11108 is released. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
3f52ebe gitignore: Add CLion generated directory
99acb8f ThirdParty/SmallVector: Add missing include
9275e1a Achievements: Add RA SVG icon variant
a4c53a9 FullscreenUI: Add menu dropdown widgets
911fe99 FullscreenUI: Use dropdown menus in settings
121ae17 FullscreenUI: Remove duplicated string
aeeb592 FullscreenUI: Disable achievement icon download if unavailable
c4481f5 GameDB: Max speedup cycles for Monster Rancher 2 and some other fixes (#3712)
7938775 ImGuiManager: Add icon type to OSD message
513643a Common: Add LockedPtr
d731a65 Common: Add OptionalWithStatus
79576be StringUtil: Add AppendUTF8ToWideString()
821cab5 HTTPDownloader: Support sending additional headers
7d24e64 HTTPDownloader: Support setting timeout per-request
574be46 HTTPDownloader: Increase poll interval to 16ms
ee1fb35 FileSystem: Add OpenTemporaryCFile()
331571b Util: Add ObjectArchive class
1690c69 Util: Add HTTPCache module
1c407c5 Achievements: Use HTTPCache's downloader
80b93d3 GameList: Use HTTPCache downloader
1260891 Qt: Use HTTPCache downloader for DownloadFile()
d618413 Qt: Add AsyncPixmapLoader class
2f3e30e Core: Remove GetHTTPUserAgent()
10a8f5e FullscreenUI: Support loading images from URLs with caching
32ab1b7 Achievements: Use HTTP cache instead of loose files
df47c9f Qt: Move debug settings into its own category
e3423e1 Qt: Move save states directory to memory card page
d140fbf Qt: Move screenshot/capture directories to Capture Settings
5d8bad2 Qt: Style textures directory selector same as others
3b98973 Qt: Move remaining folders to advanced settings
b05e7ce Qt: Add web cache section to advanced
3d6af6b GameDB: F1 games
1e591ba FullscreenUI: Keep choice over dropdown for larger lists
e736177 FullscreenUI: Add missing settings
c8a56a9 Qt: Adjust touchpad tooltip text
76cda31 Qt: Remove old achievement images directory on startup
2c52ff0 Settings: Prefetch badges should default to on
05efaae Atualização Português do Brasil (#3715)
336f3b6 ImGuiOverlays: Fix oversized command allocation
4c032c0 Common: Remove CancellableChanged() from ProgressCallback
05d470b VideoThread: Add VideoThreadAsyncBufferCallCommand
0033212 Qt: Don't read g_main_window on core thread
d8afa5b Host: Remove unused LoadSettings() callback
de57f47 System: Fix possible video thread corruption on rewind
8b5e89f Qt: Clarify no data loss from cache cleanup
f5d8fbd VideoThread: Remove RunOnBackend()
57a3dc4 FullscreenUI: Don't show fullscreen resolution when unsupported
ee13585 FullscreenUI: Fix menu scrolling with single choice dialog open
cfa62ca FullscreenUI: Fix start point in memory card settings
2aa3606 FullscreenUI: Fix focus loss opening game properties
5a60e37 FullscreenUI: Apply resolution change immediately
423e5fd FullscreenUI: Always place summary under title
eb52ba3 FullscreenUI: Highlight menu item when dropdown open
c9a7bf7 FullscreenUI: Prefetch two rows of covers in grid view
fc01756 GameList: Only use lookup achievements icons if logged in
8682b4f Qt: Add Azerbaijani translation
7bcafb4 Qt: Fix tooltip
d8bfa41 MMPXEnhanced v3.0 (#3717)
f3220f1 GPU/HW: Rename MMPX Enhanced 3.0 to Quality
50023dc FullscreenUI: Fix corrupted blur background on loading screen
e3f6b48 GameDB: Sol Divide does not support analog (#3716)
d3b174a FullscreenUI: Disable postfx in loading screen
b3157ff Qt: Fix path in create-update-and-edit-language.bat
70589b1 VideoThread: Fix backend leak on creation failure
fa4a3ea Achievements: Cache whether we have saved credentials
724c114 MMPX Enhanced Lite (#3718)
d8e11b5 Qt: Add manifest for binary
0eed1d9 Qt: Improve icon consistency
a2cffcf Qt: Fix accidential QObject translation context
45fb864 Qt: Add a bunch of missing _L1 suffixes
ec6599d MemoryCard: Fix open error not propagating
7c6011e Qt: Unmark some error messages from translation
993033e Change Azerbaijani translation entry to 'Azərbaycanca' (#3719)
b77af27 Update MMPXEnhanced v3.0.1 (#3724)
2031ef7 Updating Spanish (Spain) translation with latest changes. (#3725)
a4054fc Update Azerbaijani translation and add contributor (#3726)
c28c558 Atualização Português do Brasil (#3727)
ec2101f Achievements: Rename game icon -> game badge
c7702bc Achievements: Make game badge cache internal
420ce67 GameList: Remove ShouldLoadAchievementsProgress()
0fcf4cc Achievements: Defer game list data update
54feef2 CI: Use 7z for symbols archives
Download:
DuckStation v0.1-11108 x64
Source:Here
2026-05-05
Tags:
Console,
DuckStation,
Official_Build,
PS

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