Xenia Edge Git (2026/08/14) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.
Xenia Edge Changelog:
Merge commit '0f2980de442341788c07b282d6fbd6dc689166de' into edge (c38a672)
[GPU] Apply gradient exponent bias during fetch that's per-axis (0f2980d)
[Vulkan] Implement vertex kill (oPts.z) in the translator (090cecd)
[Vulkan] Sample auto-LOD cube fetches with implicit LOD + bias (3254ac2)
[Vulkan] Disable anisotropy for ineligible texture formats (658cdbb)
[Vulkan] Barrier consecutive uploads to the same image (1fdbe56)
[GPU] Host RT polygon offset for Z-fighting decals (cde5d85)
[Vulkan] Add depth_float24_convert_in_pixel_shader support (2a6e9f4)
[GPU] Implement wide 1D texture support (947075f)
[GPU] Honor force_bc_w_to_max: force sampler border color alpha to 1.0 (d0dd989)
[Vulkan] Use VK_EXT_custom_border_color for YCbCr texture border colors (084f14e)
[GPU] Fix 20e4 bit span in Depth20e4To32 comments (ac42250)
[Vulkan] Fix stacked-texture inter-layer lerp base in SampleTexture (e519d59)
[GPU] Fix mantissa placement in CPU Float7e3To32 (f3e4260)
Download: Xenia Edge Git (2026/08/14)
Source: Here
2026-08-14

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