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EmuCR: PPSSPPPPSSPP Git (2026/09/26) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #22349 from hrydgard/sceutility-morework
* Netconf: Don't hold back the fade-in while joining the access point
* Netconf: Report success, and don't get stuck without a way out
* Utility: Small fixes from reviewing the dialogs
* OSK: Check the request and output like the firmware, fix native box races
* Utility: Release volatile memory on a forced shutdown, fix dialog savestates
* Utility: Check request sizes like the firmware
* Savedata: Keep the IO thread out of the dialog's state
* MsgDialog: An Abort takes effect from the 8th Update, like on a PSP
* Utility: Stand in for the HtmlViewer, offering to open the page in a browser
* Utility: One dialog at a time whatever its type, like the firmware
* Merge pull request #22358 from hrydgard/parseuri-dns-fixes
* Logging cleanups in sceHttp/sceHttps
* Headless: Don't end a --debugger-run run when the CPU stops
* sceNet: Update the connection's DNS server when the infra-dns json arrives
* sceHttp/sceParseUri: Fix the size query and header block, Wipeout Pure's browser works
* Merge pull request #22357 from hrydgard/ir-interpreter-opts
* arm64 IR JIT: Pair adjacent loads and stores into LDP/STP
* IR interpreter: Use threaded dispatch with GCC and Clang
* IR interpreter: Merge a conditional exit with the ExitToConst after it
* IR interpreter: Skip ReduceVec4Flush
* Merge pull request #22356 from hrydgard/mfic-mtic
* Implement mfic and mtic
* Merge pull request #22355 from hrydgard/headless-gl-offscreen
* docs: Replace the headless hang history with what each GPU backend does
* docs: Headless OpenGL no longer hangs, and runs offscreen on macOS
* Headless: Run OpenGL offscreen on macOS, without a window
* Headless: Present OpenGL frames too
* Merge pull request #22354 from hrydgard/tlspl-allocate
* _sceKernelAllocateTlspl: Check user pointers, support the timeout
* Implement _sceKernelAllocateTlspl
* Merge pull request #22353 from hrydgard/headless-vulkan-mac
* docs: Headless Vulkan runs offscreen, and is the one to use for games
* Headless: Run Vulkan offscreen, without a window
* Mac: Look for MoltenVK outside the app bundle too
* Vulkan: Don't wait for an image in frames that never acquired one
* Vulkan: Add an offscreen mode to VulkanGraphicsContext
* Merge pull request #22352 from hrydgard/ir-pass-fixes
* IR: Forward stores and loads to later loads in the block
* IR: Let vrot's FSinCos write straight into an [s, c] pair
* IR: Drop everything after a conditional exit folded to always taken
* IR JIT: Don't store dead temps at exits
* IR: Keep more constants known in PropagateConstants
* IR: Fix lwl/lwr pairing into the base reg, and sp validation past barriers
* IR: Fix PurgeTemps miscompiles

Download: PPSSPP Git (2026/09/26) x64
Download: PPSSPP Git (2026/09/26) Android
Source: Here



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