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EmuCR: ShadPS4ShadPS4 Pre (2026/09/26) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* Fix log class names (#5117)
* shader_recompiler: Lower ballot and MBCNT as a pair (#5116)
* vk_scheduler: Move on_submit callback before EndSession (#5113)
* Core: Fix mac compile (#5111)
* texture_cache: Fix some image validation issues (#5110)
* common: Optimize logger by replacing hash map with table lookup and hide implementation details in cpp file (#5106)
* shader_recompiler: Support P10/P20 V_INTERP_MOV_F32 selectors (#5087)
* add Sys shutdown to posix sockets (#5104)
* core: Support loading entitlements from RIF licenses (#5094)

Download: ShadPS4 Pre (2026/09/26)
Source: Here



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