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EmuCR: ShadPS4ShadPS4 Pre (2026/09/29) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* Core: Fix recently added settings (#5172)
* Revert "Do not turn off auto patching when IPC is enabled (#5164)" (#5170)
* page_manager: Keep the fault probe within the faulting page (#5150)
* Perform bounds checking in is_allocated (#5158)
* shader_recompiler: Eliminate readlanes before the tessellation and ring passes (#5169)
* shader_recompiler: Put 32-bit literals in the high dword of 64-bit floats (#5114)
* video_core: Remove batching (#5165)
* Do not turn off auto patching when IPC is enabled (#5164)
* revert vdec2 to its original form (#5160)

Download: ShadPS4 Pre (2026/09/29)
Source: Here



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