NxEmu Dev v0.8.0-781-4c0e628 is released. NxEmu is an experimental open-source emulator for the Nintendo Switch from N3xoX1.
NxEmu Changelog:
* Fix Super Mario Odyssey rendering corruption seen since #362 (#381)
* lang: html should not use %% (#380)
* Set all viewports and scissors when the viewport transform is disabled (#372)
* Share graphics pipelines between HLE macro keys and their twin (#369)
* Handle invalid texture handles when translating shaders (#368)
* Fix macOS hang when closing the emulator after running a game (#366)
* Handle Vulkan graphics pipeline build failures (#364)
* Fix NVN buffer descriptor mapping (#363)
* Fix distant ARM64 memory fallback branches (#362)
* Fix composite framebuffer lifetime and conditional buffer retirement (#341)
* Fix stale viewport and scissor after surface clip change (#371)
* Fix MapBufferEx regression introduced by #290 (#367)
* Flip the viewport for lower-left origin when the viewport transform is disabled (#373)
* Fix stale stencil back face state (#370)
Download: NxEmu Dev v0.8.0-781-4c0e628
Source: Here
2026-10-08
Tags:
Console,
NintendoSwitch,
NxEmu,
Official_Build

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