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EmuCR: EmuPack EmuPack 2013 Build is released. EmuPack is a collection of emulators that have been developed by the emulation communities. An emulator is software that duplicates the functions of the hardware that it is trying to emulate. Basically emulators make it possible, for example, to play Nintendo or Playstation games on your computer. EmuPack is an installer script and frontend that attempts to create an out of box solution for emulation of multiple consoles and file type associations.

Changes since EmuPack 2013:

- Removed bsnes and replace with Snes9x 1.53 SVN r353 (05-03-2013)

- WinUAE 2.6.0 Beta 20
- Stella 3.9_alpha2 SVN r2733
- DeSmuMe 0.9.10 r4637
- Dolphin 3.5-1337 GIT
- Pcsx2 1.1.0 SVN r5627
- FCEUX 2.2.2 interim SVN r2649
- PCSXR SVN r84398
- DOSBox 0.74 SVN r3829
- rPcS3 SVN r64 (Disassembler)
- AppleWin
- NeoRaine 1.4.1
- XRoar 0.29.5
- VBA-M SVN r1197
- SainT 2.30
- pcejin SVN r211
- WinImage 9.0.9000
- Runtimes
- Visual C++ 2008 SP1 (9.0.30729.7497)
- Visual C++ 2010 SP1 (10.0.40219.436)

- Khronos OpenCL

I'm looking for input regarding the changes that people would like to see.
If you know how to script or code, please critique the installed scripts EmuPack\emupack.iss
There is still something that isn't quite right about the implementation of EmuPack into the Windows 'Default Programs' dialog.I'm asking for anyone who knows some InnoSetup scripting and is interested in helping in the development of EmuPack.

Download: EmuPack 2013 Build x86
Download: EmuPack 2013 Build x64
Source: Here

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