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MAMEMAME Git (2016/01/04) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Prevent keypresses from passing through to internal debugger windows while the windows are hidden.
* Merge branch 'master' of https://github.com/mamedev/mame
* dccons.c:
Dreamcast v1.022 "no MIL-CD" BIOS dumped [Leonard Oliveira]
Katana Set5 Dev.Box BIOS v1.001 found [MetalliC]
sorted out bioses/flashes, removed outdated comments [MetalliC]
* apple2e: fix $c800 arbitration, fixes IDE and SCSI cards among others. [R. Belmont]
* Merge pull request #545 from bmunger/r9751
R9751: Clean up, add timer register, and add another system disk set to software list
* r9751: Add CBX 9005.6.82 system software to list
* r9751: Clean up and add timer register
* pet/cbm2: HSG/HRG WIP. (nw)
* tlcs900: add analog inputs to TMP95C063 (nw)
* added raiden2 jj4b01 PAL from Sarayan
* Revert "Enforce cmd shell when started from regular command prompt even if sh.exe is in path"
This reverts commit ad04d3cda4309909cde87cb65011f12739aa1d03.
* Enforce cmd shell when started from regular command prompt even if sh.exe is in path
* Removed FILTER_DEPS, not stable and not functional (nw)
* Synced with latest GENie, our specific code is not overwritten (nw)
* Add various keyboard shortcuts and pass keypresses to the debug view with input focus.
* makedep.py: Finish making it python3-compatible [O. Galibert]
* sfkick.cpp - Sort bonus - Been a while ;-p - NW
* sfkick.cpp: Fill in missing dipswitches and added dip locations. [Brian Troha]
* madmotor and bygone are prototypes (nw)

Download:MAME Git (2016/01/04) x86
Download:MAME Git (2016/01/04) x64
Source: Here



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