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EmuCR: MESSMESS Git (2016/03/13) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

MESS Git Changelog:
* layout: added clickable buttons to comp4
* revert test
* layout: added clickable buttons to mbdtower and fxmcr165
* fix error (nw)
* New Working Game - Chicken Draw
New Working Game
Chicken Draw (2131-04, U5-01) [Kevin Eshbach, The Dumping Union]
* atapicdr: basic disk change support
Should probably be in t10mmc but needs testing with arcade hardware
* New WORKING Machines added
Conic Electronic Football [hap, Sean Riddle]
Gakken FX-Micom R-165, aka Tandy Radio Shack Science Fair Microcomputer Trainer [hap, Sean Riddle]
* start hooking up the subcpu + devices
* add palette (nw)
* debug stuff
* map some basics
* fix gfxdecodes for sprites (nw)
Android (early build?) [Ryan Holtz]
note this is NOT the same build of the game that Chris Hardy has, his looks more polished / finished, so this seems to be an earlier build / prototype. I don't know if the hardware is the same or not.
Still working on this.
* Merge pull request #713 from belegdol/master
Added ability to build using system libuv (1.8.0 or higher required) [Julian Sikorski]
* Added ability to build using system libuv (1.8.0 or higher required)
* fix gcc 6.0 build (nw)
* fix for VS builds by Vas (nw)
* Change default value of autoboot_delay to 0. The LUA scripts themselves can use wait() to delay. (nw)

Download: MESS Git (2016/03/13) x86
Download: MESS Git (2016/03/13) x64
Source: Here

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