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MAMEMAME Git (2016/04/03) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* ATTN: Ryan, please check. This is flag that causes BGFX looked worst then others (nw)
* Fixed the build.
* ti99: Removed GROMCLK generator from wrapper
* New NOT WORKING machine added
Konami Gradius (handheld) [hap, Sean Riddle]
* ti99: Unwrapped sound access
* x86emit: fix REX order with all SSE prefixes (nw)
* x86emit: SSE prefix comes before REX on MOVQ (nw)
* Added PRECOMPILE=0 so in conjunction with ccache it gives better compile speed (nw)
* sm510: ADX don't carry if adding 10(probably for bcd correction)
* Glasgow: restored from before mboard existed, then adjusted to work with current MAME. Game works.
* Fixed joystick on Android preventing application to crash, cleanup init for SDL in total (nw)
* naomi.c: add Derby Owners II protection key [MetalliC]

Download:MAME Git (2016/04/03) x86
Download:MAME Git (2016/04/03) x64
Source: Here

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