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EmuCR: MednafenMedLaunch v0.5.8.1 is released. MedLaunch is a .NET (Windows only) front-end for the excellent Mednafen multi-system emulator. It is developed in C# .NET using the Windows Presentation Foundation (WPF).

MedLaunch Features:
* Responsive GUI that allows for a wide range of monitor resolutions
* No installation required
* Local (SQLite) auto-generated database where all settings are saved
* Built-in games library (with system filters and dynamic search)
* ROM scanner (for games library import)
* Game data (images, manuals etc) scraping
* Automatic ROM detection based on NOINTRO & TOSEC DAT releases (so the games library is auto-populated with year, publisher etc. without having to scrape from an external source)
* Manual import of disk-based games (both single and multiple disk games with auto-m3u playlist generation)
* (Nearly) All Mednafen command line parameters available and configurable
* So far uses only Mednafen command line options (and not local configuration files)
* Per-system configuration options
* Built-in browser control with links to Mednafen help pages
* Built-in static netplay server selection along with the ability to specify a custom Mednafen netplay server to connect to

MedLaunch v0.5.8.1 Changelog:
* (BugFix) - New version downloads don't stall at 100% anymore (but obviously you will still have to manually update until you are running this version)
* (Enhancement) - Added setting to reformat game title case when displayed in the library. Options - no change, Title (Camel) Case, All Caps
* (Enhancement) - Context menu option to delete ROM(s) from disk - currently only ROM games that are either uncompressed, or are the only ROM file within a zip file (disc-based games and 7zipped ROMs not supported)
* (UI) - Re-styled the games library favourite 'tick box' so that it no longer looks terrible
* (Enhancement) - Added the following controller configuration options: Saturn (light gun & mouse), SNES (superscope & mouse), PSX (guncon, justifier & mouse), PCE/PCE_FAST (mouse), PCFX (mouse), NES (zapper) and MD (mouse)
* (UI) - Controller configuration now shows 'pretty' names for Keyboard & Mouse bindings (hovering over each binding does however show the actual mednafen command in a tooltip)
* (BugFix) - Binding of tertiary controller settings is now possible
* (Enhancement) - Compatibility and download links for mednafen 0.9.48
* (Enhancement) - Added basic ROM/Disc inspector functionality
* (BugFix) - Library game info text now auto-scrolls if right boundary is breached
* (Enhancement) - Games library now converts/translates the majority of returned country codes (to give a more uniform display)
* (BugFix) - Fixed library sidebar scroll events not bubbling through child items (so now library sidebar will vertically scroll with mousewheel whever the mouse is located on the sidebar)
* (CodeChange) - Added custom DiscSN lookup library (for obtaining PSX game serials from disc images) and removed the BizHawk DLLs
* (BugFix) - Fixed SlimDX.dll exception on some systems - implemented pre-req check on startup with option to install vcred_x86.exe if it is not detected (required for MedLaunch to work)
* (BugFix) - Fixed (finally) exception generated when changing the GUI Zoom slider on non-English OSes
* (BugFix) - Fixed exception generated when opening the Theme Changer on non-English OSes
* (BugFix) - Fixed exception when importing configs on non-English OSes
* (Enhancement) - Implemented SevenZipSharp library in place of SharpCompress. This gives better speed when dealing with/importing games within 7zip archives.
* (BugFix) - ROMs within archives files now have their hash detected correctly
* (Enhancement) - Multiple ROMs within archive files can now reside in nested subfolders within the archive itself
* (Enhancement) - DAT lookup database (AsniDAT.db) now contains CRC32 and SHA1 hashes (along with MD5 that it had previously) - this reduces import/scan time for ROMs within archives
* (Enhancement) - Major disc-scanning improvements, just point MedLaunch at the root folder for that system (psx, saturn etc.), and it will parse and import all games (and create .m3u files if they are needed). With multi-disc games, all the files for the game must be in the same folder or subfolder
* (BugFix) - Fixed issue in DevBuild where mednafen update wasnt extracting all the files from the downloaded archive

Download: MedLaunch v0.5.8.1
Source: Here

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