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EmuCR: higanhigan v106r131 is released. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:
- Famicom
- Super Famicom
- Game Boy
- Game Boy Color
- Game Boy Advance

higan also supports the following subsystems:
- Super Game Boy
- BS-X Satellaview
- Sufami Turbo

higan Changelog:
* Update to v106r131 release.

byuu says:

I improved FDS emulation a good deal. Timer IRQs were running too fast because
I was stepping at 21MHz instead of 21MHz/CPU rate (12 or 16 based on NTSC or
PAL), that fixes Zelda scrolling. I also emulate the CRC16 error check bit now.
I added a really simple emulation of the Famicom controller port 2 microphone,
where I just send random noise to the port when a Famicom/Microphone hotkey is
held down. Proper emulation would require ruby to support microphones. Next,
Molive wrote an SNES PPU test surrounding sprites and force blank, which showed
that a) sprite evaluations happen during Hblank instead of during active display
(which means the double-buffering system for OAM items/tiles can be eliminated),
and b) when force blank is enabled, it just skips updating the buffer entirely
(which is really strange ... I would've expected it'd zero out the sprites and
show nothing). So I emulate that test correctly now, but ... as always, exact
PPU timings are unknown so this is just playing whack-a-mole, but at least
it's more correct now than it was before. Finally, I added a dumb hack to the
scanline PPU to run Uniracers 2-player correctly, because why not?

Download: higan v106r131 x64
Source: Here



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