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EmuCR: MesenMesen-X v1.0.1 is released. Mesen X is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C#. This fork is meant to gather development efforts from different forks. Not under active development but pull requests are welcome.

Mesen-X v1.0.1 Changelog:
MingW64 Libretro fixes by @mkwong98 in #63
Build against an older version of Ubuntu to attempt to increase native code backwards compatibility by @empathicqubit in #65
Use Ubuntu Docker container, which is cleaner than Github runner by @empathicqubit in #66
Document stepOut/stepOver functions. by @empathicqubit in #67
Change Documentation link by @empathicqubit in #68
Hugo to Github Pages by @empathicqubit in #69
Restore VRC7 Mute capability and update EPSM Clock frequency by @Perkka2 in #71
EPSM Volume adjustments by @Perkka2 in #72
Fix save state breaking between sessions by @mkwong98 in #73
Crashfix for win on MacOS, VRC7 update emulation files, EPSM correct default frequency by @Perkka2 in #76
Add alternative YIQ to RGB conversion equation (SMPTE C) by @Gumball2415 in #77
Libretro: Add support for up to 8 codelines per cheatcode by ds22x by @mkwong98 in #78
Add submapper 1 support to Coolboy (mapper 268) by @greyrogue in #79
Mappers by @negativeExponent in #80
Shows the progress of loading HD pack by @mkwong98 in #81
add some mmc3-based mappers by @negativeExponent in #82
fix typo from last PR and additional mappers by @negativeExponent in #83
Do not disable the auto config input type option by @mkwong98 in #89
Refactor SMPTE-C implementation by @Gumball2415 in #93
Refactor SMPTE-C implementation 2 by @Gumball2415 in #94

Download: Mesen-X v1.0.1

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