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EmuCR: MesenMesen2 Git (2023/12/26) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.

Mesen Features:
* High Accuracy - A lot of effort has gone into making Mesen as accurate as possible
* Stand-alone - Put the Mesen application into any folder and run it from there
* Supports: Save States, Movie/Audio Recording, Screenshots, Cheat Codes
* Supported Mapper List (130+): 0 to 13, 15 to 19, 21 to 27, 32 to 34, 37, 38, 44, 45, 47, 49, 52, 57, 58, 60 to 62, 64 to 80, 82, 85 to 89, 91 to 95, 97, 99, 101, 107, 112, 113, 115, 118, 119, 137 to 141, 143 to 157, 159, 163, 164, 176, 180, 184, 185, 189, 191 to 195, 200 to 203, 205 to 207, 210, 218, 225 to 228, 230 to 232, 240 to 243, 246
* NES and Famicom (including Famicom Disk System) support. Also supports: NSF, NSFe, VS System
* Net Play - Play online with friends
* Automatic updates - Mesen is able to check for updates and automatically install new versions of itself.
* Built-in Debugger
* Other Features: 7z/zip archive support, numerous video filters (xBRZ, Scale2x, NTSC, etc.), sound recorder, sound effects, etc.

Mesen2 Git Changelog:
* Debugger: Auto-save debug workspace periodically to prevent data loss if a crash occurs
* NES: Fixed mapper 16 IRQ logic for submapper 4
* UI: Allow using SMS keybindings to navigate game selection screen
* PCE: Improve cd-rom seek time emulation + adpcm read/write delays
* Debugger: Update viewers when loading a save state
* PCE: Fixed (?) arcade card register mirroring
* PCE: Allow 6-button controllers to be connected to the turbo tap
* PCE: Fixed arcade card shift register behavior for right shifts
* PCE: Log unexpected arcade card reads/writes in debug
* Debugger: PCE - Event Viewer - Split CD-ROM and Arcade Card reads/writes into 2 separate categories
* Debugger: Register Viewer - PCE - Fixed incorrect increment value for arcade card
* UI: Try to prevent rare crashes when tooltips open/close
* PCE: Allow vram reads/writes during sprite fetching if the VDC is done fetching all of the sprite data required for the next scanline
* PCE: Fixed typo in previous commit which broke the intended logic

Download: Mesen2 Git (2023/12/26)
Source:Here



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