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EmuCR: PCSX2PCSX2 SVN r5167 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
GSdx: F9 is now switching better between HW and SW renderer.
Previously: GSdx was switching between the configured renderer and the best SW renderer (best = DX11 if supported).
Now: If using DX: Switch SW/HW renderer and use the same DX version. If using SDL: same as before.
zzogl: duplicate zzogl. The idea is to merge the dev branch to allow building/testing the 2 in concurency
Then it would be easier to separate CG/GLSL for copyright issue. CG is not compatible with the GPL...
Old version will be zzogl-pg-cg
Future version will be zzogl-pg
zzogl: painfully merge the zzogl-dev branch
* new memory management
* asm was replaced by intrinsic
* new GLSL backend (AMD only) Cmake is probably broken anyway with the 2 plugins...
* and lots of others stuff that I forgot about it ;)
zzogl: bump the version to 0.4 because of the previous merge

Download: PCSX2 SVN r5167
Source: Here

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  1. still the bug lights in gran turismo 4, and there is not even an improvement in performance.

  2. #1
    Are you tried GSD direct3d10 plugin? instead dx9.

  3. screw grand turismo! dont you see the other great improvements?

  4. why don't you just get a better computer? this is emulating a ps1, your rickety rack cpu cant hack it!

  5. this is a playstation 2 emulator,not ps1 idiot

  6. Guys, please!!!!! If you have any issue, post it here


    And please for god sake, stop being a pussy


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