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EmuCR: BizHawkBizHawk SVN r2339 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk SVN Changelog:
r2333
Fixed Issue 69 by properly chucking the invalid lines out of watch files instead of trying to get out of range substrings and parsing non-numbers as integers. Also, as the newly stored SystemID has yet to be accounted for in any way, I made the parser skip those lines. Not sure if there's something Ram Watch should do with this data as it seems like the SystemID is more accurately defined by the core currently running.
r2334
Exlude => Exclude. >_<
r2335
nes-fix lagrange point, including sound
r2336
-Fixed GetSpecificValue(), which means that signed searching works now.
-Upon changing data type, the contents of the specific value box converts accordingly.
r2337
ConvertListDataType now converts all of the lists.
r2338
Fixed Issue 43. In hindsight, the problem was very obvious: "Since last frame" uses searchList while the other options use prevList, and only the former ever got sorted!
r2339
Fixed Issue 44. I created two new lists, undoPrevList and redoPrevList which are updated / restored in the same places as their counterparts with prevList instead of searchList.

Download: BizHawk SVN r2339
Source: Here



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