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EmuCR: DolphinDolphin Git 4.0-56 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- Merge branch 'fix-field-ordering'
- Nevermind the previous commit, SafeLoadToEAX already calls in to UnsafeLoadToEAX if fastmem is enabled. This one just tidys up the code.
- Enable fastmem for the lfs instruction for unix and OSX as well.
- [ARM] lfsux/lfdx/lfdux/stfsx/stfsux/stfdx/stfdux implementations.
- D3D11: Set proper border color for Real XFB YUY2 texture. Fixes issue 6483.
- Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of improper shadows with the projection hack if opengl and d3d9 was used in latest dolphin builds.
- Gameini database update of Metroid: Other M. The game actually needed emulate format changes and not a projection hack to work properly. Disabled the projection hack and the game now works fine with all backends (it didn't with d3d11). Fixes issue 4226.

Download: Dolphin Git 4.0-56 x86
Download: Dolphin Git 4.0-56 x64
Source: Here

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