EmuCR Feeds
Email Us

MAMEMAME Git (2015/05/11) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* update for Mariusz Wojcieszek (nw)
* update license for Peter Trauner and Antoine Mine (nw)
* given this driver is 3bsd, this makes no sense anymore. (n/w)
* License tagging (n/w)
* new PE+ poker clone
This allows for a previously unsupported X002474P Double Double Bonus Plus to be added. Currently there it's unknown which undumped XP000xxx poker program will work with X002474P.
New Clone Added
------------------------------------------------
Player's Edge Plus (XMP00030) 5-in-1 Wingboard (CG2451) [BrianT]
* Updated license tags
* fix and add licenses [nw]
* Added credit lines for new file (nw)
* New games added or promoted from NOT_WORKING status
---------------------------------------------------
Crazy Dou Di Zhu [Guru, bnathan]
* Fixed recursive call in nl_math. Straightened some code. (nw)
* added judge on gc code (nw)
* Updated licenses to some of bus devices (nw)
* Introduced a nl_math static class to have all math related
functions in one place. This is a portability exercise, e.g.
log1p is not supported on all platforms. (nw)
* made mess to behave as before (nw)
* Alignement and some cleans...
* Added some technical notes about super9 and cmtetrsb issues...
* sigmab98: Implemented sprite rotation [Luca Elia]

Download:MAME Git (2015/05/11) x86
Download:MAME Git (2015/05/11) x64
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!