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EmuCR: DolphinDolphin Git 4.0-7830 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3092 from JosJuice/compressed-blobs
Display all compressed formats in blue in GUI
* Display all compressed formats in blue in GUI
In the past, only GCZ was shown as compressed, not CISO and WBFS.
* Rename IsCompressedBlob to IsGCZBlob for clarity
GCZ is just one of the several compressed formats that Dolphin supports.
* Merge pull request #3093 from lioncash/header_shuffle
Common: Trim Common.h
* Common: Remove other Common prefixed headers from Common.h
* Common: Move asserts to their own header
* Common: Remove strdup define
It's not used anywhere.
* Common: Move NonCopyable to its own header
* Atomic_GCC: Throw out old code
* Common: Get rid of compiler semantic asserts
They were never used.
* Merge pull request #3042 from booto/audio-timing
AI: reduce overhead of sample counter
* AI: reduce overhead of sample counter
* Merge pull request #3035 from aserna3/SSAAImprovements
Improved OGL and D3D's AA options in UI
* Improved D3D and OGL AA option UI
Removed Quality Levels from D3D AA options
Dropdown text now shows whether you're applying MSAA or SSAA
Added a description for SSAA
Moved SSAA checkbox
Cleaned up AA in backends slightly. Supported modes is now a list of ints.

Download: Dolphin Git 4.0-7830 x64
Download: Dolphin Git 4.0-7830 for Android
Source: Here

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