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EmuCR: PPSSPPPPSSPP Git (2015/12/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Attempt at fixing scissor scaling issue on ios ( #8300 )
* Merge pull request #8286 from chrisbrasington/master
split SDLJoyButtonMap for MacOSX and linux.
* fix indentation
* split SDLJoyButtonMap for MacOSX and linux. Mapping in else statement was tested on linux with a X360 and wii-u pro controller
* Merge pull request #8281 from unknownbrackets/ui-tweaks
Add feature to auto-hide buttons after X seconds
* Default to hide controls after 20 seconds.
* Customize labels for zero in config sliders.
* Add feature to auto-hide buttons after X seconds.
* Merge pull request #8291 from unknownbrackets/ui-tweaks2
Show a scroll view inside the devtools window
* Scroll the devtools when the window is small.
This allows access to the other tools at 1x, and allows us to add more as
* Prettify fake RTTI for layout params.
Better not to make the RTTI/non-RTTI thing a problem in lots of places.
* Handle weighted LinearLayout children better.
This allows them to not stretch the parent completely, but still increase
the size of the parent.
* Make some tab holders fill their parent width.
This is really what we want, not WRAP_CONTENT.
* Respect AT_MOST when measuring ScrollViews.
* Allow AnchorLayouts to prevent overflow.
This is useful to propagate the bounds into children.
* Merge pull request #8297 from unknownbrackets/warnings
Warnings fixes
* Fix a mistaken string compare.
* Remove some unused variables.
* Fix a type comparison warning.
* Merge pull request #8296 from unknownbrackets/memsize
Use MEMSIZE SFO param to detect 64MB homebrew
* Right, Symbian doesn't have vector.data().
* Fix race conditions when reading game title.
Fixes #5030.
* Simplify VFS icon reading.
* Clean up gameinfo locking around title/etc update.
* Use a FileLoader for PBPs.
Improves consistency, caching, etc.
* Use a less leak prone interface for PBP reading.
* Respect MEMSIZE for ISOs also, cleanup.
* Use MEMSIZE SFO param to detect 64MB homebrew.
Now, use 32MB for normal games even in PSP-2000 mode, which is how real
firmware behaves.


Download: PPSSPP Git (2015/12/25) x86
Download: PPSSPP Git (2015/12/25) x64
Download: PPSSPP Git (2015/12/25) Android
Source: Here

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