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EmuCR: WiiUDecaf Git (2016/01/06) is released. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Decaf Git Changelog:
* Add support for directly loading an rpx file.
* Fix conditional include of SDL_keycode.h in config.cpp
* Add missing includes for platform_posix_exception
* cmake: Add platform exception files.
* Add exception handlers for Windows and POSIX platforms.
* Merge branch 'achurch-segv-catcher'
* Merge branch 'segv-catcher' of https://github.com/achurch/decaf-emu into achurch-segv-catcher
* Catch invalid memory accesses in emulated code and stop the offending
thread rather than crashing the emulator. Windows version still needs
to be implemented.
* Explicitly use gsl::as_span
* Add some basic (untested) gamepad axis input.
* Change static_cast to reinterpret_cast
* Update elf RPL FileInfo struct.

Download: Decaf Git (2016/01/06)
Source: Here

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