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EmuCR: PPSSPPPPSSPP Git (2016/03/06) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #8624 from unknownbrackets/ui-tweaks
Put the storage request button front and center
* Put the storage button front and center.
This way it's harder to miss.
* Assume DUALSOURCE replace alpha means supported.
We already check supports when generating this value, don't need to check
again when using it.
* Merge pull request #8621 from unknownbrackets/savestates
Avoid reloading save info on move/resize
* Avoid reloading save info on move/resize.
We don't really need to do this all the time, we can just do it on exit of
the entire screen. Also fixes a crash on close. Fixes #8619.
* Merge pull request #8623 from unknownbrackets/gpu-minor
Fix crash on SHIELD devices with dual-source blending
* Explicitly enable dual source blending in shader.
Without this, the shader fails to compile on SHIELD devices with
up-to-date drivers. It may have also been failing on other devices.
The specification notes that the #extension line must be used.
* Clear attrMask on bad shader compile.
This prevents various crashes when incorrect attributes are enabled.


Download: PPSSPP Git (2016/03/06) x86
Download: PPSSPP Git (2016/03/06) x64
Download: PPSSPP Git (2016/03/06) Android
Source: Here

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