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EmuCR: PPSSPPPPSSPP Git (2016/06/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #8791 from unknownbrackets/delay
Minor sysclock delay accuracy improvements
* Thread: Auto-resume dispatch for worse threads.
Seems this doesn't happen when you start a better priority thread, pretty
* Thread: Better/minor accuracy for sysclock delay.
Certain negative values shouldn't cause a delay, could help if a game has
a bug.
* Log args for dispatch/interrupt early-fail.
* Merge pull request #8793 from unknownbrackets/psmf
Correct some scePsmf info retrieval funcs and error handling
* Psmf: Correct errors in current stream num.
* Psmf: Only write current type/channel if valid.
And improve error handling in general.
* Psmf: Handle stream specification per tests.
These seem buggy, but generally sane.
* Psmf: Start at stream 0 when not specified.
* Psmf: Detect PCM streams from private stream info.
This logic comes from Jpcsp. Let's report though and see if there's more.
* Psmf: Allow AUDIO type when specifying streams.
* Psmf: Count PCM as an AUDIO stream as well.
* Psmf: Stop pretending streamMap is a vector.
* Merge pull request #8796 from unknownbrackets/warnings
Minor warning fixes
* Remove an impossible assert condition.
* Add some missing overrides to declarations.
* Clean up accidental debug code.
* Clean up some unused result warnings.
* Remove an unused function.
* x86jit: Fix params in Replace_fabsf.
* Merge pull request #8794 from NCDyson/master
fix segfault on VirtualDiscFileSystem::GetFileInfo()
* Attempt to fix segfault on VirtualDiscFileSystem::GetFileInfo for files where handler is specified


Download: PPSSPP Git (2016/06/01) x86
Download: PPSSPP Git (2016/06/01) x64
Download: PPSSPP Git (2016/06/01) Android
Source: Here

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