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EmuCR: PCSX2PCSX2 Git (2016/08/09) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* spu2x sdl: increase the number of samples
Avoid alsa error "buffer underrun"
* 3rdparty:portaudio: Fix module omission in Devel builds
Preprocessor defines were set for Release and Debug modes, but not Devel
builds. Broken since 259a39ef0c922244651b9266af87cce4004e247d.
Fixes #1505.
* cdvdgigaherz: Use null for event/thread handle init
CreateEvent and CreateThread return NULL on failure, not
INVALID_HANDLE_VALUE. This should have been done in
0477e03965f9a6f7158b0dfcb797befa9e847b02, I didn't check thoroughly
* Merge pull request #1492 from ssakash/EE_Cyclerate
PCSX2-WX: Add a mild overclock option on the slider
* GUI: Convert text color for -1 value to red
* Only use dark green color for the default cycle rate. using a different color just for a single value (previously for -1) might be confusing for users.
* Use a constant RGB form of dark sea green color instead of the regular dark green color. these new RGB values have been *tuned* for perf...err perfection!
* R5900: Add a mild overclock option
* Adds a mild overclock option to have the 0 at middle of the slider.
* R5900: Minor clean up (no functional change)
* Rename some variables as the previous names didn't make much sense.
* Convert unnecessary int data types to bool.
* Merge pull request #1491 from ssakash/VFrequency
PCSX2-WX: Add proper vertical frequency values on GS Frame
* PCSX2-WX: Improve percentage calculation on GSFrame
Calculate the percentage value using the vertical frequency fetched from counters.
* Counters: Add a new function GetVerticalFrequency()
No functional changes done, the current commit helps us to pass vertical frequency values of individual video modes to GUI code for accurate percentage calculation on titlebar. (which is done on the succeeding commit)
* Merge pull request #1504 from ssakash/RemoveFunction
GSDX: Remove GetDeviceSize()
* GSDX: Remove GetDeviceSize()
It's not used anywhere and it doesn't seem needed.

Download: PCSX2 Git (2016/08/09)
Source: Here

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