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EmuCR: DolphinDolphin Git 5.0-581 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4204 from lewurm/arm64-icache-big-little-fix
arm64: fixes around icache flushing
* arm64: add comment about data cache flushing
* arm64: fixes around icache flushing
* Merge pull request #4013 from leoetlino/wx-assert-fix
Drop Dolphin patch to wxWidgets (and fix issues)
* Drop Dolphin-specific patch to wxWindows
This removes a Dolphin-specific patch to the wxWidgets3 code
for the following reasons:
* Calling wxWindowGTK::DoSetSize on a top-level window can end up
calling wxTopLevelWindowGTK::DoMoveWindow, which triggers an assert
because it is not supposed to be called for a top-level wxWindow.
* We should not be patching the wxWidgets code because that means the
toolbars will still be broken if someone builds without using the
WX that is in our Externals.
Instead, we now use a derived class for wxAuiToolBar and override
DoSetSize() to remove the problematic behaviour to get the same effect
(fixing toolbars) but without changing Externals code and without
causing asserts and other issues.
* Merge pull request #4202 from lioncash/cstr
OGL: Remove unnecessary c_str calls
* OGL: Remove unnecessary c_str calls

Download: Dolphin Git 5.0-581 x64
Download: Dolphin Git 5.0-581 Android
Source: Here

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