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EmuCR: mGBAmGBA Git (2016/09/17) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

* Near full Game Boy Advance hardware support[1].
* Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
* Qt and SDL ports for a heavy-weight and a light-weight frontend.
* Save type detection, even for flash memory size[2].
* Real-time clock support, even without configuration.
* A built-in BIOS implementation, and ability to load external BIOS files.
* Turbo/fast-forward support by holding Tab.
* Frameskip, configurable up to 9.
* Screenshot support.
* 9 savestate slots. Savestates are also viewable as screenshots.
* Video and GIF recording.
* Remappable controls for both keyboards and gamepads.
* Loading from ZIP files.
* IPS and UPS patch support.
* Game debugging via a command-line interface (not available with Qt port) and GDB remote support.

mGBA Git Changelog:
* PSP2: Fix some warnings
* All: Silence minizip warnings on some platforms
* All: Disable missing-field-initializers warning
* FFmpeg: Use max of libav and FFmpeg version numbers
* FFmpeg: Maybe actually fix build on FFmpeg 3.0
* GB: Fix timer edge conditions
* GB Memory: Fix out of bounds memory condition in GBView8/GBPatch8
* GB Cheats: Fix Game Genie codes that apply to ROM banks
* GB Memory: Add segment parameter to GBPatch8
* GB: Fix RTC saving
* Qt: Fix OSD
* SDL: More responsive rumble
* GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble
* Debugger: Turn off watchpoints if they aren't supported

Download: mGBA Git (2016/09/17)
Source: Here2

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