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EmuCR: PPSSPPPPSSPP Git (2016/09/05) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #8945 from RisingFog/frame_dump
Add Display Recording and Audio Dumping to Desktop
* Fix Symbian Builds
* Rename Movie menu to Record and move to File
* Clean up various files
* Fix non-Windows builds
* Add Audio Dumping to File
* Fix builds for non-Win32
* Add simple OSD display
* Add Movie Menu to Win32
* Add Frame Dumping for Windows
* Merge pull request #8954 from unknownbrackets/ui-tweaks
UI: Consistently set bgaudio on game start
* Disable audio on the game pause screen.
* UI: Allow longer scaling/stretching labels.
This way other fonts/languages can translate freely.
* Make SplitString significantly faster.
This takes about 10% as long or less with simple strings, which really
improves UI layout performance when wrapping text.
* UI: Cache measured text sizes.
This can be a bit slow to ask the font renderer every frame, might as well
cache like we do the drawn version.
* UI: Consistently set bgaudio on game start.
Before we were doing it only in certain cases. This now means that
background audio will always play on the pause screen.
Fixes #8944.
* Move memory protect logging to VERBOSE level. See #8941 (probably something else going on though)
* Minor optimization in draw_text on Windows. May help #8953 a bit.


Download: PPSSPP Git (2016/09/05) x86
Download: PPSSPP Git (2016/09/05) x64
Download: PPSSPP Git (2016/09/05) Android
Source: Here

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