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EmuCR: DolphinDolphin Git 5.0-1103 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Automatic translation resources sync with Transifex
* Merge pull request #4120 from JosJuice/dvdthread-queue
DVDThread queue
* DVDInterface: Better memory locality for DTK byteswapping
* DVDThread: Remove s_dvd_thread_done_working and fix race condition
s_dvd_thread_done_working makes the logic more complicated,
and degasus pointed out a race condition that can happen if
the CPU thread calls WaitForIdle right in between the DVD
thread executing done_working.Set() and done_working.Reset()
while there is work left to do. To avoid this, let's just get
rid of s_dvd_thread_done_working. It's a relic from the old
DVDThread design. Thanks to the last few commits, WaitUntilIdle
only gets called rarely (disc change and savestate), so it's
not a problem if WaitUntilIdle ends up being slower.
* DVDInterface: Reorder variables
Might as well do this while I'm already breaking
savestate compatibility.
* DVDInterface: Handle DTK beyond 4 GiB
Might as well do this while I'm already breaking
savestate compatibility.
* DVDInterface: Read DTK data in DVDThread
* DVDInterface: Prepare for reading DTK data in DVDThread
* DVDThread: Use queues
This makes it possible to submit a read without waiting for
the previous read to finish.
* DVDThread: Use structs for requests and results
This is a preparation for adding a queue to DVDThread.
Currently, s_read_request and s_read_result act somewhat like
queues that only can contain one object.
* Merge pull request #4336 from ligfx/smarteraudioconfigpane
AudioConfigPane/AudioCommon: various GUI cleanups
* AudioConfigPane: clang-format
* AudioConfigPane: gray-out extra text for disabled controls
* AudioConfigPane: move DPL2 decoding into 'Backend Settings'
* AudioCommon: SupportsDPL2Decoder, SupportsLatencyControl, SupportsVolumeChanges
* AudioConfigPane: dedupe code into ToggleBackendSpecificControls
* Merge pull request #4347 from SeannyM/android-wii-control
Android: On-screen classic controller + Wii controller select
* Android: On-screen classic controller + Wii controller select
It's now possible to switch between a horizontal or vertical Wiimote
with no extension, a Wiimote with a Nunchuk, a Classic Controller,
or a GameCube Controller when running a Wii game.
* Merge pull request #4334 from ligfx/fixcontrollerdialog
InputConfigDialog: use SelectObjectAsSource in UpdateBitmaps
* InputConfigDialog: use SelectObjectAsSource in UpdateBitmaps
Fixes issue [Configuring an Emulated Wiimote crashes the application on
OS X 10.12 Sierra][1]
[1]: https://bugs.dolphin-emu.org/issues/9832
* Merge pull request #4358 from SeannyM/android-aspect
Android: Fix some settings
* Android: Fix some settings
* Merge pull request #4351 from leoetlino/no-idea-device
IPC_HLE: Remove unused _Unimplemented_Device_ device
* IPC_HLE: Remove unused _Unimplemented_Device_ device
Unless I'm misreading the code, it doesn't look like this serves any
purpose, and is only polluting the logs.
_Unimplemented_Device_ looked like a device name that was picked to
be used somewhere else in Dolphin, but this doesn't seem to be the case
since 2012 (d95e31a removed the only other usage of this fake device).
* Merge pull request #4357 from ligfx/notresponsibleforhw
HW: Don't be responsible for g_controller_interface
* HW: Don't be responsible for g_controller_interface
Currently, `g_controller_interface` is initialized and shut down by each
of `GCKeyboard`, `GCPad`, `Wiimote`, and `HotkeyManager`.
This 1) is weird conceptually, because it necessitates passing a pointer
to the native window to each of those classes, which don't need it, and
2) can cause issues when controller backends are initialized or shutdown
multiple times in succession.
* Merge pull request #4356 from ligfx/fixmaccompile
CMake: Fix macOS compile by always setting LIBUSB_FOUND=true
* CMake: Fix macOS compile by always setting LIBUSB_FOUND=true
Without this, compilation complains about undefined symbols related to
`CWII_IPC_HLE_Device_hid` and `CWII_IPC_HLE_Device_usb_oh1_57e_305_real`.
* Merge pull request #4302 from leoetlino/graceful-fixes
Minor fixes to graceful shutdown
* Only attempt a graceful shutdown when there's a STM hook
For Wii graceful shutdown to work, the emulated software has to open
the STM event hook and install a hook. Without this, there is no way
to inform them about the shutdown, so trying to do a graceful shutdown
and requiring the use of the shutdown fallback (exiting a second time
to force) is pointless.
* DolphinWX: Update GUI properly after unpausing
If an unpause was forced by the graceful shutdown code, the UI was
previously not updated.
* DolphinWX: Exit after closing main window or on signal
Previously Dolphin would only exit if the main window is closed,
and Confirm on Stop is enabled.
This makes Dolphin's behaviour more consistent by always exiting
if the main window is closed or on shutdown signal.
* Merge pull request #4352 from lioncash/fwd
NANDContentLoader: Add IOFile forward declaration
* NANDContentLoader: Add IOFile forward declaration
This would previously fail to compile when included in files that do not
include FileUtil.h due to lack of a type declaration.
This moves the constructor and destructor into the cpp file in order to
satisfy the requirements of unique_ptr construction and deletion. That is,
unique_ptr requires a concrete type at the point of construction and
destruction. If the constructor or destructor is left in the header, then
at the point of construction or destruction, IOFile will still be
considered an incomplete type, as unique_ptr's deleter will still only be
able to see the forward declaration, which it can't use.
* Merge pull request #4353 from degasus/OSD
OSD: Revert broken cleanup.
* Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
This reverts commit 5c0fa4db4fa4a2533c190825e83675f074eaf50c, reversing
changes made to b8731eb8180d76b4663eaf4188f985b9c5fa6fb2.
* Revert "Merge pull request #4287 from shuffle2/typo-fix"
This reverts commit 6bff97ea300e452cf13196488f1b717f51695ead, reversing
changes made to 5c0fa4db4fa4a2533c190825e83675f074eaf50c.

Download: Dolphin Git 5.0-1103 x64
Download: Dolphin Git 5.0-1103 Android
Source: Here

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