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EmuCR: DreavmRedream Git (2017/01/05) is compiled. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

Redream Git Changelog:
* removed timing explanation from source, will add to docs
ran clang-format
* More formatting fixes
* Minor formatting fix
* Validate bootrom on startup
* remove aica frame skipping, unnecessary being that we're timing based on the aica buffer state, not the host's buffer (#2)
give ta a fixed amount of time to render each frame until a better heuristic is figured out
* restructure main emulator loop to be driven by the amount of audio available in the aica ring buffer (#1)
made audio backend discard an incoming amount of aica frames proportionate to any silence that was previously written out to keep audio time domain in sync with emulator
* Output silence frames when needed
Prevent host audio underflow by emitting silence if there is not enoguh audio
This fixes pulseaudio temporarily locking up on underflow

Redream Running

redream --bios=path/to/dc_boot.bin --flash=path/to/dc_flash.bin [bin or gdi file]

Download: Redream Git (2017/01/05) x64
Source: Here

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