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EmuCR:Xbox EmulatorsCxbx Reloaded Git (2017/02/01) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

Cxbx Reloaded Git Changelog:
* Merge branch 'master' of https://github.com/LukeUsher/Cxbx-Reloaded
* Merge pull request #132 from jarupxx/OOVPA
Fixed the pattern XNetStartup, WSAStartup
* Fixed the pattern XnInit
* Revert "Fixed the pattern XNetStartup, WSAStartup"
This reverts commit 502c51ed320e8fff1e2c688be983fe03c5a3b710.
* Fixed the pattern XNetStartup, WSAStartup
* Merge pull request #130 from PatrickvL/master
JIT preparations
* JIT : Preparation, added pass-through memory-access handlers
Called only OUTSIDE EmuException, to prevent causing endlessly recursive
exceptions (and eventually, a stack overflow).
* Applied our xbaddr type everywhere it's applicable
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
* Merge pull request #128 from LukeUsher/minor-improvements
Minor improvements based on feedback from PVS Studio
* Fix a few minor issues raised by PVS Studio
* Merge branch 'master' of https://github.com/PatrickvL/Cxbx-Reloaded
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'

Download: Cxbx Reloaded Git (2017/02/01)
Source: Here

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