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EmuCR: PPSSPPPPSSPP Git (2017/02/17) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Fix video playback in LocoRoco 2. scePsmfPlayerGetInfo had a couple more parameters.
Fixes #7887.
* Buildfix the CMake-based Windows build
* Merge pull request #9314 from hrydgard/unify-postproc
Unify postprocessing-related framebuffer code
* Fix some minor gl bugs
* Unify CopyDisplayToOutput
* Unify DrawFramebufferToOutput
* Unify "DrawPixels"
* More work towards unifying CopyDisplayToOutput
* Preparations for unifying CopyDisplayToOutput
* Declare DrawActiveTexture in FramebufferCommon
* Remove GLSL program argument to DrawActiveTexture - bind before instead.
* DrawActiveTexture: Don't allow passing in nullptr as a GLES program
* Move compiledraw2dprogram out of DrawActiveTexture
* One more step
* Move CalcShaderUniforms to FramebufferCommon
* Initial work on shader translation using glslang+spirv-cross
* D3D11: Enable anisotropic filtering
* Minor cleanups (combined two identical enums, misc)


Download: PPSSPP Git (2017/02/17) x86
Download: PPSSPP Git (2017/02/17) x64
Download: PPSSPP Git (2017/02/17) Android
Source: Here

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