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EmuCR: PPSSPPPPSSPP Git (2017/02/21) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* D3D9: Use D3DLOCK_DISCARD when updating whole textures, may be a small speedup
* Remove some unnecessary error handling paths
* When adding filenames to recent list, convert slashes to /. See #9335
Note that this doesn't fix existing backslashes but solves it in the
long run.
* Delete some broken DX9 code.
* GL: If possible, use glCopyImageSubData instead of glBlitFramebuffer to copy depth buffers
* Add some comments and a sanity check, fix a minor leak
* Merge pull request #9330 from hrydgard/xinput-multiple-pads
Let multiple XInput devices be mapped separately. Fixes #8250
* Let multiple XInput devices be mapped separately. Fixes #8250
* Fix directory creation. On Android, also create a .nomedia file in PPSSPP_STATE to avoid it showing up in galleries and stuff.
Additionally, commit a little script to help make Windows releases.
See #9333
* Create the expected default directories on memstick on startup, to reduce confusion for homebrew. See #9333


Download: PPSSPP Git (2017/02/21) x86
Download: PPSSPP Git (2017/02/21) x64
Download: PPSSPP Git (2017/02/21) Android
Source: Here

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