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EmuCR: BizHawkBizHawk Git (2017/05/30) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* Update gamedb.txt
* NES: allow headerless ROMs to be loaded if in DB
* Update gamedb.txt
* Add files via upload
* Oops, Clean Up
* Update BizHawk.Emulation.Cores.csproj
* Update CartridgeDevice.cs
* Add files via upload
* Update C64 VIC to fix MoonDust
* tastudio: fix marker copies being recorded to history when branch backup is created
* tastudio: fix _columnDown being drawn without moving
used to happen when you click the column header with rows selected
* tastudio: fix stupid bug in SetBoolStates()
* tastudio: finish moving column click edits to taseditor logic
* lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired

Download: BizHawk Git (2017/05/30) x86
Download: BizHawk Git (2017/05/30) x64
Source: Here

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