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EmuCR: DolphinDolphin Git 5.0-4602 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5724 from JonnyH/WIP/fix-some-ODR-warnings
Fix some GCC ODR warnings
* Fix some GCC ODR warnings
struct GekkoOPTemplate was implemented differently in different
compilation units, which breaks the ODR and could end up causing issues
as symbols exported from one compilation unit could end up being used by
another even if they have different implementations.
This puts them in an anonymous namespace, restricting any generated
symbols to the single compilation unit.
* Merge pull request #5722 from blubberdiblub/fix-log-window-monospace-font
Make "Monospaced font" in the log window actually monospaced for all platforms.
* Make one log font monospaced for all platforms.
The MonoSpaceFont of the LogWindow was using a Windows native way to
specify a font name.
Now it's using wxFONTFAMILY_TELETYPE.
On Win32 it will additionally request the specific font name "Consolas",
so it doesn't use ugly "Courier New". I pilfered that specialization
from Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp.

Download: Dolphin Git 5.0-4602 x64
Download: Dolphin Git 5.0-4602 Android
Source: HereDolphin Git 5.0-2877

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