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EmuCR: mGBAmGBA Git (2017/08/21) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Features:
* Near full Game Boy Advance hardware support[1].
* Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
* Qt and SDL ports for a heavy-weight and a light-weight frontend.
* Save type detection, even for flash memory size[2].
* Real-time clock support, even without configuration.
* A built-in BIOS implementation, and ability to load external BIOS files.
* Turbo/fast-forward support by holding Tab.
* Frameskip, configurable up to 9.
* Screenshot support.
* 9 savestate slots. Savestates are also viewable as screenshots.
* Video and GIF recording.
* Remappable controls for both keyboards and gamepads.
* Loading from ZIP files.
* IPS and UPS patch support.
* Game debugging via a command-line interface (not available with Qt port) and GDB remote support.

mGBA Git Changelog:
* OpenGL: Cleaner video output size changing
* 3DS: Support debug libs
* GB Serialize: Fix game title check
* Python: Support loading from a virtualenv
* Python: Clean up build and tests, add VFS tests
* Python: Better approach to finding libs
* Python: Python 2 compatibility
* Util: Remove elf_repl.h check
* Python: Set environment variable properly
* Python: Don't bake rpath into executable
* Python: Fix test requires, run build by default
* Python: Fold in cinema
* Test: Restructure test suite into multiple executables
* GB Memory: Actually load latch time from savestate
* GB Memory: Fix HDMA count starting in mode 0 (fixes #855)
* GB Video: Fix potential hang when ending mode 0
* Qt: Change header guards to pragma once
* GB MBC: MBC6 skeleton

Download: mGBA Git (2017/08/21)
Source: Here

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