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EmuCR: PPSSPPPPSSPP Git (2017/10/17) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #10008 from hrydgard/thin3d-readpixels
Start unification of framebuffer readback code
* Remove comment, add check.
* Buildfix
* Address review comments.
* D3D11: Fix a bug, add depth/stencil support to CopyFramebufferToMemorySync
* Unify GetFramebuffer in GLES and D3D11.
D3D9 is left behind for now, and Vulkan still needs implementation - got a branch with initial work towards that.
* D3D11: Move to CopyFramebufferToSync where easily possible.
* Get rid of BindFramebufferForRead
* Move GL readback to a Thin3D abstraction
* More format support in thin3d GL
* Minor OpenGL refactor.
* Start moving PACK_ALIGNMENT into SafeGLReadPixels
* Minor refactoring of framebuffer readbacks.


Download: PPSSPP Git (2017/10/17) x86
Download: PPSSPP Git (2017/10/17) x64
Download: PPSSPP Git (2017/10/17) Android
Source: Here

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