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EmuCR: Project 64Project64 Git (2017/10/21) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Merge pull request #1400 from project64/AudioSync
Audio sync
* Merge branch 'master' into AudioSync
* [Audio] Make fixed audio on by default
* [Audio] Change how sleep works in DirectSoundDriver::AudioThreadProc
* [Audio-Config] Remove empty settings
* [Audio-Config] Remove BufferDivider BufferLevel
* [Audio] Read Sync Audio from Audio.rdb
* [Config] Fix up default files for config files
* Fix bracket
* Merge pull request #1395 from Frank-74/patch-2
Fix PAL framerate sync.
* Fix PAL framerate sync.
PAL games were skipping because framerate was set for NTSC.
* Merge pull request #1394 from Frank-74/patch-2
Fix tabs/spaces, tiny buffer unlimited VI problem
* fix unlimited fps with tiny buffer
* Fix tabs/spaces
* fix tabs/spaces
* Update AudioMain.cpp
Fix tabs/spaces
* Merge pull request #1390 from Frank-74/AudioSync-BufferChanges
Audio sync buffer changes
* Update AudioMain.cpp
* Update resource.h
fix broken dialog
* Update Project64-audio.rc
fix broken dialog
* Update Project64-audio.rc
* Update resource.h
* Update ConfigUI.cpp
* Update ConfigUI.cpp
* Update AudioSettings.cpp
* Update AudioSettings.cpp
* Update AudioSettings.h
* Update SettingsID.h
* Update SettingsID.h
* Update SoundBase.h
* Update DirectSound.h
* Update DirectSound.cpp
* Update SoundBase.cpp
* Update AudioMain.cpp
* [Audio] Be able to tall if limit fps by core
* [Audio] Use sync to audio from project
* [Audio] Fix up monitoring system settings
* [Audio] Remove Sync Audio from audio config
* [Audio] Turn off default fixed audio timing
* [Audio] Make project64 audio the default plugin

Download: Project64 Git (2017/10/21) x86
Download: Project64 Git (2017/10/21) x64

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