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EmuCR:DeSmuMEDeSmuME Git (2017/11/28) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* Cocoa Port: In the Metal framebuffer fetcher, further optimize 18-bit to 32-bit color conversions whenever the master brightness does not need to be applied, which is the most typical use case.
* Cocoa Port: Fix a couple of rare edge-case bugs with Metal display views.
* Cocoa Port: Synchronously force a framebuffer fetch on startup to guarantee that all display windows will appear black.
* Cocoa Port: Fix the Screenshot Capture Tool with running Metal. (Regression from commit f5ead86.)
* GPU: All fields for NDSDisplayInfo should be set consistently relative to the NDSDisplayID, not the GPUEngineID.
* winport: add --windowed-fullscreen

Download: DeSmuME Git (2017/11/28) x86
Download: DeSmuME Git (2017/11/28) x64
Source: Here

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