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EmuCR: PPSSPPPPSSPP Git (2017/11/22) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* ARM buildfix
* Allow loading graphics dumps (*.ppdmp) through the regular UI.
* Add a hidden debug option [Graphics]GfxDebugSplitSubmit to try to narrow down some Vulkan issues, see #10163. Also improve some asserts.
* Make our release mode asserts actually fire properly in release mode again...
* Merge pull request #10168 from hrydgard/gpu-vendor-detect
* Cleanup GPU vendor detection a bit, use it to avoid the issue mentioned in #9545
* Android: Use __android_log_assert facility to get pretty message-asserts into crash dumps.
* Fix gl scissor rect issue. Fixes #10119
* Add a missing break that would explain the odd AUTO mipmap test results on D3D11 and Vulkan...
* Merge pull request #10167 from hrydgard/launch-without-permission-fix
* Android: Fix #9697 where we'd hang if we lacked permission and got a filename as a command.
* Disable the DisableAccurateDepth compat flag on AMD/Vulkan, see #9545. Ugh.
* Android: Update to gradle 3.0.1
* Workarounds for issue with "accurate depth". See #9545, #10087


Download: PPSSPP Git (2017/11/22) x86
Download: PPSSPP Git (2017/11/22) x64
Download: PPSSPP Git (2017/11/22) Android
Source: Here

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