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EmuCR: CitraCitra Git (2018/02/23) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #3455 from citra-emu/revert-2968-hle_thread_pause
* keep the namespace comment
* Revert "Kernel/Threads: Add a new thread status that will allow using a Kernel::Event to put a guest thread to sleep inside an HLE handler until said event is signaled"
* Merge pull request #3070 from B3n30/uds_connect_disconnect
* NWM_UDS: change SleepClientThread to use std::chrono::nanoseconds
* clang-format fix
* HW checked signals Disconnect, Destroy and Shutdown
* NWM_UDS: More of wwyleles comments
* NWM_UDS: Addressed wwyleles comments
* fix clang
* fixup! NWM_UDS: Convert to service framework
* Fixups from Subvs comments
* NWM_UDS: Convert to service framework
* fixup! UDS: Add coonnect and disconnect
* UDS: Add coonnect and disconnect
* Merge pull request #3101 from Subv/hle_thread_pause2
* HLE: specify that the command buffer is an array of u32_le
* HLE: Use std::chrono::nanoseconds instead of a plain u64 in SleepClientThread.
* Fix Clang Format Error
* Kernel/Threads: Implement an SleepClientThread function for HLERequestContext-based services to make performing async tasks on the host while in an HLE service function easier.

Download: Citra Git (2018/02/23) x64
Source: Here

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