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EmuCR: DolphinDolphin Git 5.0-6895 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #6421 from leoetlino/fs-interface
* IOS/FS: Make the NAND root path a parameter
* IOS/FS: Remove some redundant log messages
* IOS/FS: Make it harder to forget closing FDs
* Log: Rename IOS_FILEIO to IOS_FS
* IOS: Rewrite FS to use FileSystem
* Boot: Move CreateVirtualFATFilesystem to Boot_WiiWAD
* IOS: Change GetFS() to return a FileSystem
* IOS: Extract existing FS code into a host backend
* IOS: Introduce a new FileSystem interface
* Common: Add a Result class
* Merge pull request #6599 from lioncash/cmake-option
* CMakeLists: Move build options to the top of the file
* Merge pull request #6601 from lioncash/mkdir
* DolphinWX/DolphinQt2 CMakeLists: Use cmake -E instead of mkdir -p for creating language directories
* Merge pull request #6598 from lioncash/target
* DolphinQt2/CMakeLists: Use the target_* equivalents of add_definitions and include_directories
* Merge pull request #6537 from spycrab/qt_quick_assign
* Qt: Implement "Iterative Input"
* Merge pull request #6600 from lioncash/leak
* DolphinQt2/MainWindow: Resolve a memory leak on systems with X11

Download: Dolphin Git 5.0-6895 x64
Download: Dolphin Git 5.0-6895 Android
Source: HereDolphin Git 5.0-2877



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