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EmuCR: rpcs3 rpcs3 Git (2018/04/01) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* cellVdec: log error when using interlaced frame instead of throwing an exception
* rsx_debugger: clear command count when not used
* rsx_debugger: use PerformJump on doubleclick instead of the mouse scroll
* rsx_debugger: handle show buffer per doubleclick through an event filter
* Qt: add show_windowed_image to qt_utils
* rsx_debugger: move debugger table resize to qt_utils for reusability
* rsx_debugger: save/restore table header states
* rsx_debugger: layout refactoring for highdpi and resizeability
* Qt: simplify resetGeometry occurances
* stub cellGem some more (#4349)
* PPUTranslator: Ignore relative relocations
* Return parameter error if the result of funcFixed is invalid.
* Corrected logic for handling number of returned save data list entries and total number of save entries.
* Handle some invalid save function parameters.
* Calculate save data file size more accurately and return size in savedata_get_list_item if requested.
* Remove mfc_thread
* RawSPU: reset status register on start
* [LLVM] Fix thread limiter
* [LLVM Cache] Minor workaround

Download: rpcs3 Git (2018/04/01) x64
Source: Here

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