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EmuCR: Play!Play! Git (2019/03/28) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Code style fixes.
* Hook disable/enable GS draw debugging feature.
* Hook up frame dumping.
* Use file's last modified date in state menus.
* Send machine/running state changes in Vu1ProgramView.
* Cleanup.
* Cleanup.
* Include ElfViewRes.rc in parent CMakeLists.txt
* Update project generation command lines.
* Fix debugger & frame debugger to work with Qt UI.
* Add debug menu UI.
* Add VirtualMachineStateView.
* Cleanup.
* Cleanup.
* Add DebugSupport build config.
* Build fixes.
* Update macOS copyright info.
* Remove Windows specific code in CMailBox.
* Add DirectInput input provider for Qt UI.
* Update installer, add some more missing files.
* Add more Qt libraries to installer script.
* Add Qt libraries in installer scripts.
* Fix artifacts not being found.
* Fix executable path in installer script.
* Fix command line invocation.
* Let's make this work!
* Yet another attempt.
* Again.
* Another attempt.
* Move build script to a separate file.
* Fix condition.
* Build Qt UI on AppVeyor.
* Add Windows specific files to Qt config.

EmuCR: Play!

Download: Play! Git (2019/03/28) x86
Download: Play! Git (2019/03/28) x64
Download: Play! Git (2019/03/28) Android
Source: Here



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